Mission efficiency icon: Effects on mission efficiency of an air wing: Effects on mission efficiency in a strategic region: Missions will be conducted regardless of weather, but bad weather reduces detection and efficiency and increases the risk of an accident at take-off and landing. An air wing can support any land combat in provinces within its range. It is only visible to you. Divisional anti-air (AA) weapons reduce the damage from CAS. I am struggling to find a reason to get purely strategic bombers when a tac bomber can do the same job plus do ground. Btw the current war score from strat bombing is completely broken and overpowered. The amount of intel that scout planes can contribute to the overall intel about a nation is capped. Tactical Bombers are smaller fast bombers that can help out ground troops and bomb enemy buildings. Wings with this mission provide supply to assigned ground troops if land-based supply is insufficient. After multiple request ive made a how to strat bomb in hoi4 tutorial, mostly as germany and england uk im showing how to use and counter strategic bombers in. Air warfare consists of the deployment of air wings to strategic regions, where they can undertake missions targeting enemy air forces, land units, naval units or buildings. I couldn't build a navy big enough to kill all their carriers and battleships, so instead I built some radar stations and piled 1,000 naval bombers into the Mediterranean. Naval strikes using only airpower never attack enemy convoys carrying resources or supplies. The increased numbers are shown in the Intel Ledger in the Diplomacy screen for a country. A regiment (vertical column) can only hold batallions of its type (e.g. Base minesweeping efficiency by plane type, Due to a bug, these bonuses only work if the air region includes a friendly land province. Valve Corporation. TAC bombers have a horrendous strat bombing stat. A logistics strike mission is an air attack against enemy trucks, trains and railways. The maximum penalty without doctrine is 35% at 100% air superiority. Generally I find that starting a coup on the British mainland is the easiest way of beating them. Available for: Fighter, Heavy Fighter, Jet Fighter. If the plane from carrier hits, it does damage equal to the plane's naval attack (naval damage) value. Bomb Scotland's infrastructure into dust and watch them all die. Scout planes can only contribute up to 20-30% of intel in a given area. Each air wing's air power is its number of planes, multiplied by the superiority power above and its mission efficiency. The rate of minelaying depends upon both the quantity and type of plane which make up part of the air wings assigned to a region. When you have, it becomes an unending nightmare where you haven't enough military factories left to build enough planes to stop the bombing, or enough civilian factories left to repair them. Interactive corporate website. I don't actually think there is a real defence against them, given that any player that seriously uses them will throw 20k+ at you at once - enough to destroy every building in the entire continental USA in a week or so. This might cause enough damage to their air bases to "even the odds" by reducing enemy mission efficiency. hoi4 isn't an easy game, people opt to play it . Having air superiority in a sea region can increase the chance to spot enemy vessels [5] or to reduce enemy ship mission efficiency [6]. Only do this if you have plenty of fuel, when not at war. This is a community maintained wiki. To perform multiple missions simultaneously, create multiple smaller wings and assign a wing to each individual mission. Available for: Fighter, Heavy Fighter, Jet Fighter, Rocket Interceptor. Destroys ships that lie in port. Tanks are very expensive, build planes first. I composed the music for the Battle for the Bosphorus pack. Interception. The only times they shine is if you allow the Allies and Soviet Union to fully mobilize against you as an Axis powerbut people around here have an extreme aversion to mid-war scenarios where the game actually presents something that offers more resistance than a dried-up old rubber band. If you're the USA I think they can be useful, if you're anyone else I'd say just go for Tactical bombers. In my experience they're a bit pointless. Railway guns decrease enemy attack, defense and entrenchment. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. In a Naval zone, the Scout planes will contribute towards air superiority in the zone which increases detection in the Naval zone. Besides them being required for nukes, they're okay in masses, especially in the late game. The actual amount is a random value up to that portion (i.e. In the table below, determine the mission that will be flown by a wing with multiple missions selected by reading the missions from the first line downwards, stopping at the first mission where the condition is true. Well they give tons of war score for one more day. I agree about that. on Paradox technology, Legal Some people mention building bombers, others say they never do, and I can't seem to find a good way to see the effectiveness in game. Air wings have a base 4% chance to detect or find an enemy fleet. Strategic bombers are very expensive to construct and in many cases a significant number are required to have any meaningful impact. I didn't know they targeted Airbases first. 1. Putting 2 factories on transport planes should be sufficient for your logistical needs. so if the night bombing penalty reduction worked, the overall penalty would only be -45%. Press J to jump to the feed. The excess intel only serves as a buffer if the player stops performing any air reconnaissance. Trying to get air superiority over the UK but can't beat their vast numbers of aircraft? The range also means they can easily be assigned to air missions in different regions without having to move to another airbase. For this guide, I have created a combat width simulator. i thing having larger, more homogenous datasets to allow for the variance to balance out, so we can more clearly see the expectation would be helpful. Use transport planes to supply your troops advancing into enemy territory: railroads require quite some time to repair themselves. If you spot a mistake then you are welcome to fix it. Breakthrough only needs to be as high as enemy soft attack (per combat width). They are still devastating in multiplayer once you get enough of them. Lovenought 6 yr. ago. That is, the battleship will lose 1.5 hit points out of its total of 150 hit points. The maximum air base level is 10[2], for a maximum of 2,000 aircraft. Trains your pilots, increasing the stats of the planes in the air wing, at the cost of some accident losses and fuel usage. You miss 'em when you don't have them, especially multiplayer. Averaged over a long time, they will shoot down planes every time they are attacked. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. Or if you just love roleplaying with night bombings then yes!!! Espaol - Latinoamrica (Spanish - Latin America), https://en.wikipedia.org/wiki/Strategic_bomber#Interwar/World_War_II. Taking the country after that was a breeze. Everything from fighting for air superiority, protect your bombers and intercept enemy bombers. More defensive weaponry and increased speed will allow a new design to avoid destruction, while increasing the payload and range will make it more effective. For some mission types, there are modifiers improving their effectiveness which are also called "mission efficiency": Air Superiority Mission Efficiency, Interception Mission Efficiency, Air Support Mission Efficiency, and Naval Mission Efficiency. The automatically stop pilot exercises when fully trained icon will show when properly enabled. Usually, by the time I get a real air force going, I don't have enough nearby airbases for fighters and CAS. Air wings are a group of planes forming an air unit attached to an air base. Jet Fighters can perform Air Superiority and Interception air missions, Jet Tactical Bombers can perform Close Air Support, Strategic Bombing, and Port Strike air missions, and Jet Strategic Bombers can perform Strategic Bombing air missions, as well as being able to drop nuclear bombs. It costs 5 army xp to add or remove a batallion, and 10 army xp for a support company. Attacking an enemy province in bad weather or bad terrain. Through Officers of the Service Role focus. From Hearts of Iron 4 Wiki. Honestly, I want those factories when I conquer the territory, and I have no interest in having to repair them when I do. Would you say that makes sense, or should I just go with with 30 and have a few tank divisions less? Design tip: maximize soft attack and breakthrough. The rate of mine clearing depends upon both the quantity and type of plane which make up part of the air wings assigned to a region. A wing with more planes than can join its highest priority battle can split to join multiple battles. Naval bomber/Patrol: Bomb and kill enemy ships (much more cost-effective than building your own ships!). If your target is beyond CAS range, then you can have 10K CAS and theyre useless. . Same goes for AA. you can target certain structures with your strategic bombers. Tacs are useful if you don't have the industry for specialised aircraft and need some sort of air support. 25 days ago. Btw the current war score from strat bombing is completely broken and overpowered. All rights reserved. These apply on the small airframe, since the small airframe is used as CAS. All air stuff is worthless except heavy fighters. This is a community maintained wiki. At the same time I will be talking a bit about the historical development of the strategic bomber concept.The other part of the series is a Let's Play of \"War in the West\", where we explore target selection and the findings of the Untied States Strategic Bombing Survey. Medium tanks typically offer the best of both worlds. Thus, there is no need to match CAS wing size with combat widths. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. If there are no appropriate targets for a mission type, the mission selection process will continue to the next lower priority mission. Moving to an allied or enemy province in bad weather or bad terrain. so night bombing is definitely the way to go. The reinforcement level of an air wing represents the amount of planes an air wing has at full strength. Heavy fighters are more effective than light fighters in this role. Disrupting enemy support planes (and protect allied support planes). You need to sign in or create an account to do that. bombers but in multiplayer you do need them, atleast if youre meeting "good" players. Combats close to its air base are prioritized as well as (to a lesser extent) battles with more divisions. To design a template, you will first need. Given that air warfare is the only type that directly affects all three types of combat (on top of the strategic targeting), the air war is something the player must take into account when devising successful strategies. 1 reply 0 retweets 3 likes. Choose tactical bombers to carry out close air support missions, instead of CAS, and use heavy fighters because of their longer range. yep, planes sortie at 0:00, 8:00 and 16:00, but if you set to day only (as you generally should) then they'll stay grounded for any of those times which occur while the airbase is in nighttime. All trademarks are property of their respective owners in the US and other countries. Overwhelming firepower (Overwhelming Firepower). the night penalty is -90% for planes, not -50%. The excess intel will begin to tick down, and only when it falls below the effective cap will the player begin to lose effective intel against that nation. Through Corpo di Truppe Volontarie focus. in the air region without regard to the number of air wings present. on Paradox technology, Legal Various countries have focuses that grant research bonuses for e.g. . In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). For a better experience, please enable JavaScript in your browser before proceeding. So having more support arty by having smaller divisions, boosted by SF (right) would be good. CAS gives your divisions a up to 25% bonus to attack and defense/breakthrough. The more planes you fly over a state, the faster you will reach the maximum. Tanks have a high supply usage, logistics company reduces their supply usage significantly. The maximum penalty without doctrine is 35% at 100% air superiority. could you retest it in the arctic? All types of planes may be located at these air bases, including carrier-capable models. Solution? See, PDXCON @Fortebrako Since heavy fighters have already low agility, I'd stack them full of Heavy MGs. Their lower agility however means that they will struggle against regular fighters. Jump to navigation Jump to . It's better when playing against Human players as they feel annoyed that they have no infastracture and factories after some heavy strategic bombing compared to the AI who just automates and isnt emotionally effected by it. Is this the case in hoi4? The 'Industry Liasons' Spirit and the 'Light aircraft designer' should be used for increased research speed and agility bonuses! I have been wondering, wouldnt the efficiency of small vs big divisions heavily depend on your doctrine and support companies? The biggest drawback of strategics are that conquered land takes ages to rebuild. Questions, Paradox Also can somebody explain to me how Britain maintains so many fighters etc despite their industry not being up to making that many? i think having 3 months of day vs 3 months of night might display results more clearly than the test you did in the prior post you linked. Hearts of Iron 4 MP in a nutshell(Hearts of iron 4 multiplayer)Too many bombers.Go check out: https://www.twitch.tv/unhistoricalEpisode 186Mods: Spot opti . Aim for 30 ORG or higher when designing your tank divisions. Too little offensive power is bad, but too low Org/HP is also bad. None of the plane's attributes have an influence on the effectiveness of anti-air. Especially if the attack on the region is being carried out by a. Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber, Strategic Bomber, Jet Strategic Bomber. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night which should result in overall higher damage when bombing full-time (and especially when only bombing during the night, obviously).